Smite Logo

Just 1 More Topic Episode 71 – “Xbox Smite”

 

Big topic discussion on the current deal between Hi-Rez and Microsoft. Bringing the growing MOBA to consoles provides un-matched market potential for Hi Rez and gives Microsoft a huge announcement in the form of an exclusive. But where is the money going to come from? Will Smite remain free to play on Xbox? What about the online community?

 

Be sure to check out Just 1 More Level on YouTube,  HERE!
Don’t forget to check out the primary site either, Just 1 More Level!
AND! On Facebook!
Last, but not least! Twitter!

Capcom

Just 1 More Topic Episode 65 – E3 and Crapcom

 

Taborius and Tridrakious discuss the possibilities of Capcom being bought by one of the “Big 3″.  The chances of Microsoft, Sony or Nintendo purchasing the japanese giant is very likely.

With franchises like Monster Hunter, Resident Evil and Street Fighter, what could happen if Capcom were bought out by one of the console makers?

My Pokemon Ranch

Pokemon: A Grand Ambition, Update 3 – Pokemon XD: Gale of Darkness, My Pokemon Ranch, and Pokemon Platinum

Pokemon Platnum - Japanese Box ArtI swear, I’m so bad about keeping the internet updated on my Pokémon goings-on! How does anyone manage to go on with their day-to-day life, not knowing what I’m doing in the Pokémon video games? Serious kudos’ are in order for all who’ve had to suffer these past three (!) months without a grand ambition update. It’d help me out if I update more frequently, I mean, look at that title! I’ve got a lot to discuss so I’ll get down to it.

Okay, the first major happening since I last wrote about my grand ambition was my completion of Pokémon XD: Gale of Darkness. I completed it to the moon and back! Nearly, that is. I was able to snag and extract every available shadow Pokémon, caught most of the limited wild Pokémon, and obtained every in-game trade Pokémon – which included a Shuckle! Honestly, the only thing that I didn’t do was complete the Orre Colosseum. It hosted a difficult series of trainers that wasn’t unavailable until after completing the game. I participated in the first round so I could obtain a Lucky Egg – an experience duplicating held item which is very valuable. Having extracted all of the Pokémon, I have shelved Gale of Darkness.

Before diving into Pokémon Platinum, as I had planned, I took a detour. One late night, partially at the heckling behest of a friend, I purchased the WiiWare title My Pokémon Ranch. What a great mediocre poor way to spend ten dollars buy a Mew. Here’s how this software (not a game, folks!) works: players connect their Nintendo DS and either Diamond or Pearl and transfer Pokémon to the ranch. It stores up to 1,200 Pokémon and acts more like a gussied up utility. After depositing 999 Pokémon, players are awarded with a Mew. Believe me, this was no small task and was so gratifying. My friend can attest to that fact as well.

So, after spending hours catching low-level Bidoof and Starly in Diamond, I finally transitioned to Platinum. Side note: I didn’t spend any other time playing Diamond – this has all my creatures from back in the day and I didn’t want to sully this game, yet. At this point, I’ve completed Platinum. In the sense that I’ve beaten the Elite Four; I still haven’t seen all the post-game content that opened up afterwards, so I’m not satisfied with being done with it. In fact, I said to myself that I wasn’t going to catch all available Pokémon in it, and briskly move onto Battle Revolution, but I’m swaying the other way recently. So I may wind up catching all the Pokémon I can in the game. Mind you, I don’t mean obtain one of everyone – simply catch anything that’s out in the wild.

Once I’m satisfied with Platinum, I’ll begin Battle Revolution on the Wii. That should be a succinct adventure as there are only three extractable Pokémon – a Magmortar, Electrivire, and a Pikachu that knows Surf. Perhaps, I’ll play a Pokémon Ranger game or two? I need to do more research towards extracting legendary Pokémon from those games. Depending yay or nay, I should transition to HeartGold, which I’m excited to play again and hopefully complete all post-game content. Until next time!

Auto Modellista - Supra

Auto Modellista [GameCube] – Review

The Dodge Viper!

Being an avid fan of Nintendo, especially during the GameCube years, I was turned on to cel-shaded games via The Legend of Zelda: The Wind Waker. Since then, I’ve had a fondness for the cartoony graphical style used in games as far-ranging as cartoon tie-ins and the uber-violent affairs of Suda51. Auto Modellista was an arcade-style racing game from the time period that I also had a fondness for, primarily because of its art style. Underneath however, was an informative racing game that enabled me to understand crucial racing concepts.

Auto Modellista originally appeared on the PlayStation 2 in 2002. Developed by Capcom Production Studio 1, the game was part of an initiative to support the PlayStation 2’s online capabilities. The other games from this group (Resident Evil: Outbreak and Monster Hunter) outperformed it, and is perhaps why this game was later ported to the GameCube and Xbox. The GameCube was the only version to lack online play, which it might as well now. Despite it including a split screen mode for two, I strictly played solo.

Auto Modellista - Mazda 6

The Garage Life mode is the primary single player mode. Freely using up to thirty cars, I completed individual races and series’ to unlock further challenges, new cars, and customization parts – even for my garage! The customization was light – most every car’s exterior could be customized in areas (bonnet, side, rear, spoiler, etc.) and most had three options. Performance upgrades were unlocked and also very limited, although they were beneficial and necessary to winning. I made sure to focus on events that awarded these first and I breezed through the game in a few hours.

The courses were divided up amongst the familiar circuit design and more unique hill courses. These upward or downward winding courses were set against the backdrop of the Japanese hillside and featured ludicrous amounts of sharp turns. These sections might as well have been a scene from Initial D! They were one of my highlights from the game, particularly due to their uniqueness. With less than a dozen tracks, they didn’t have much competition. Speaking of, the opponent AI wasn’t much to deal with either. The difficulty stemmed more from the performance upgrades and whether I had them or not.

One element of the Garage Life mode that I appreciated the most back in the day was the extensive information the game passed on to me via emails. With every type of car I used, I’d be flooded with emails describing it and the best way to handle the car. The same held true when I received performance upgrades or competed on a new track for the first time. This was the first racing game I played that taught me how to corner and also how to corner in a specific car setup. It was helpful when I later graduated to Gran Turismo 4!

Auto Modellista - WRX

My recent replay of Auto Modellista wound up being a brief sojourn through my memories of not only the game but the video game industry when it was released. I feel it’s indicative of the then growing popularity of cel-shaded graphics and the move towards online play. Despite those elements of the game, at its core, it’s a typical arcade racer with an extra dose of customization and simulation style information. However, it’ll always be remembered for being that cel-shaded racing game.

Uncharted 4

Just 1 More Topic E3 2014 – Sony!

 

Alright, Sony had way too much to talk about and while they started strong and ended strong…the middle of the conference was very much mixed.

LittleBigPlanet 3, The Order: 1886, Destiny (including alpha and beta announcements), Batman: Arkham Knight, a slew of indie titles led by Hotline Miami 2 and finishing the event with Uncharted 4!

PlayStation TV

Mixed in the middle was announcements for PlayStation TV, a PlayStation Now release date and various new services and even shows/movies (Ratchet and Clank is getting all the damn love.)

The internet's source for Mansion of Hidden Souls.

Follow

Get every new post delivered to your Inbox.

Join 207 other followers

%d bloggers like this: