March 9, 2010
I originally wrote this February 2, and intended for it to go on a blog but couldn’t decide if I just wanted to post it to Giant Bomb or create my own blog. Since I’ve created this blog, I’ll go ahead and post it now since I never did. It’s short and little on details, but it’ll fit.
So I just beat The Thing and I’d like to talk about it; I don’t want to review it as it is very outdated by today’s standards. I began playing the PS2 version and started on medium. However, about a third of the way into it, I had no health packs and found it too frustrating to continue. I decided to restart and to buy the Xbox version considering it would look nicer (I don’t have a PS3) and in the hopes I’d prefer the position of the analog sticks. I decided to start on easy instead of medium and it was still a toughie but I managed to beat it. I should also note the reason I decided to play it was to play along with Rebel FM’s Game Club of it; now onto the actual game.
The game is a third-person squad based shooter, but a large portion of the game is spent alone. There is a trust/fear mechanic between you and your teammates and I really liked it but found it to be pretty binary in most cases and ultimately not as cool as it could’ve been. Your teammates are useful and in some cases necessary but man, they sure are flaky. They are however very lethal. The enemies can be a hassle, especially the little things (think head crabs), but taking a concept from the movie to destroy the larger things with fire was cool and varied the combat. I found the game to be very frustrating and contemplated quitting it more than once.
Just going back to a game like this after “adapting” to the game’s of recent memory was hard. Much of the game, you need to die to figure out how to progress and then execute whatever must be done near perfectly. Pretty much every one of the bosses was cheap and required multiple attempts just to figure out if what I was doing was working. Finally much of the game I spent with less than half health, just struggling to get by. The story takes place a little bit after the movie; which had an ending perfect for the spirit of the movie, and not necessarily implying any need for continuation. The story in the game was pretty vague and low on details but there were many references to the movie and I really enjoyed them. Overall I found the game to be very frustrating and lost my cool a lot, but found a few things to like in the game.