Now here’s a genre that has subsided as the cost of video game development has risen. Thinking back to the period that this game was released, both Microsoft and Nintendo had first party snowboarding games, while Sony had the original SSX exclusively, not to mention a few other third-party snowboarding games. This period also saw the bubble of extreme sports video games, which we don’t see as often anymore. I haven’t played Amped: Freestyle Snowboarding, but I recall it (and its predecessors) being well received. A quick scan of its Wikipedia page reveals that it made use of the Xbox’s built-in hard drive. It allowed for entire mountains to be played on (instead of single courses as in SSX or 1080°) and the ability to create custom soundtracks. I’ve always enjoyed this style of game and look forward to playing Microsoft’s answer to the genre.
Amped: Freestyle Snowboarding was developed by Indie Built. The studio had a long history dating back to the early days of commercial PC video games (then known as Access Software), and are perhaps most known for their Tex Murphy or Links series’ of games. This was a launch title for the Xbox, releasing November 19, 2001 in the U.S. Microsoft purchased the studio in 1999, and thus published this game under their Microsoft Game Studios label.