F.E.A.R. First Encounter Assault Recon [Xbox 360] – Review

F.E.A.R. - Xbox 360 - North American Box Art

As I mentioned in my review of Rain, one of the reasons I decided to play that game was my thinking it may tie into the Halloween season. My preconceived notions were that it dealt with ghosts, but that wasn’t the case. It did turn out to be a little spooky, but the other game that made my shortlist was a lot spooky. F.E.A.R. First Encounter Assault Recon was that game. Continue reading F.E.A.R. First Encounter Assault Recon [Xbox 360] – Review

Rain [PlayStation 3] – Review

Rain - PlayStation 3 - Cover Art

Spearheaded by Sony’s Japan Studio and developed by Acquire, Rain is a somber adventure game available for the PlayStation 3. Released worldwide at the beginning of October 2013, Rain’s debut was no doubt overshadowed by the impending launch of the PlayStation 4. In fact, looking back on how I came to own the game, I didn’t even buy it; I received it through the settlement for the 2011 PlayStation Network outage. Unlike my ownership of the game, my decision to give it a go was intentional. Wanting to play through a batch of shorter games in the wake of Fire Emblem: Three Houses, and thinking it might tie into the Halloween season, it topped the short list of games I had put together. Continue reading Rain [PlayStation 3] – Review

Fire Emblem: Three Houses [Switch] – Review

Fire Emblem Three Houses - Switch - North American Box Art

Why don’t I play MMORPGs? It’s a question that’ll come up in conversation every now and then, and one worthy of asking considering my soft spot for games like Final Fantasy XII and Xenoblade Chronicles, games which are essentially single-player MMORPGs. I know I’d love a game like Final Fantasy XIV, especially having watched my wife play it and witnessed firsthand the ludicrous amount of things to do and places to go. But that’s the thing. I know my completionist tendencies would require me to devote so much time to the game, time I’m sure I’d enjoy, but time that would be monopolized by a single game. I’d much rather experience a variety of diverse games. That’s the theory in my head, at least. And it sounds good, too, until a game like Fire Emblem: Three Houses comes along. Continue reading Fire Emblem: Three Houses [Switch] – Review