The last week or so of my video game time was devoted mostly to Godzilla on the PlayStation 4. The dozen or so hours I spent playing it were enjoyable despite the lackluster quality of the game. I thought it was feature-rich and a solid compendium of Godzilla related information but found it to be highly repetitious and devoid of much inspiration. Instead, my enjoyment stemmed from unlocking the game’s trophies. Some look at achievements and trophies with disinterest and even disdain, but for me they can be compelling motivators and a source of satisfaction akin to completing a checklist. While I’d like to think I’m past the point of playing a game solely because of these competitive barometers, this period consumed by Godzilla makes me wonder, am I?