When you have a video game collection like mine, it can be hard to play all of the games. This is especially true when additions are made on an almost weekly basis. Still, I appreciate nearly every game I’ve accumulated for this reason or that. In the hopes of improving my writing through continuous effort and promoting ongoing learning of these games, I’m going to compose brief, descriptive articles.
Oscura: Second Shadow is a game I have yet to play. Like most of the games I have for Android or Steam, this one was acquired through a Humble Bundle, and remains untouched. Instead of personal experience then, I can only write about what I know of the game through quick research. Fortunately, the game’s website has a press kit that filled me in. The game takes inspiration from platformers from the 1990s, specifically the Super Mario and Rayman series of games. Stylistically, much inspiration is drawn from Tim Burton’s repertoire, and I’d also say Limbo. I’ll have to give it a shot sometime to see how it handles on a touch-based device, as I’ve not had much good things to say about platformers on such devices.
The game was developed by Ole Alfheim in conjunction with Chocolate Liberation Front. It was published by Surprise Attack Games, initially on iOS on June 26, 2014 and two months later (August 26, 2014) on Android. Per the game’s press kit, Ole appears to be an Australian and the brains behind this game and its predecessor.
I’d always heard about the Humble Indie Bundle, but never bought in until I learned more about it courtesy of jsicktheslick and his post covering the Humble Indie Bundle 4. It came packed with seven critically acclaimed games and their soundtracks, DRM free for as much as I wanted to pay. As the name suggests, these games are developed by smaller studios and usually don’t have the multi-million dollar marketing plan behind them. Even though the developers might not be grossing as much as they would off each individual sale, they’re probably getting into the hands of many more consumers then they would’ve otherwise and that’s awesome.
Now that I’m in the know as it were, I bought in on the just-released Humble Indie Bundle V. It contains Bastion (I’ve heard nothing but praise for this hand-drawn action-RPG), Amnesia: The Dark Descent (a survival-horror game that I’ve also heard good murmurings about), LIMBO (a well received artsy puzzle-platformer often compared to Braid), Psychonauts (one of video games’ hidden gems that I have yet to play), and Superbrothers: Sword & Sworcery EP (a game that I played on iOS).
Each one of these games is critically acclaimed and wonderful in their own ways, and you have the potential to get all of them and their soundtracks for as much as you want to pay. While I still have plenty of games to play from the previous bundle, I jumped on board right away and picked this one up, and I recommend you do the same!