Tag Archives: r: racing evolution

Random Game #13 – Forza Motorsport 2 [Xbox 360]

Forza Motosport 2When you have a video game collection like mine, it can be hard to play all of the games. This is especially true when additions are made on an almost weekly basis. Still, I appreciate nearly every game I’ve accumulated for this reason or that. In the hopes of improving my writing through continuous effort and promoting ongoing learning of these games, I’m going to compose brief, descriptive articles.

Just yesterday I wrote about R: Racing Evolution and commented that until Forza Motorsport arrived on the Xbox, it was the best bet on that platform. It’s fitting then that I write about this game so soon afterwards. To date, Forza Motorsport 2 is the only title in the franchise that I’ve given extended playtime to. It was one of the earlier games I owned for the Xbox 360 and I played it a great deal. It’s something I still think about returning to in order to clean up some achievements. The game’s damage was something mostly unseen in this style of racing game, as was the graphical customization system, and the breadth of online functionality – including an auction house. It was a feature-rich racing game and one of the early greats of last generation.

Forza Motorsport 2 was developed by Turn 10 Studios and published in North America by Microsoft Game Studios on May 29, 2007.

Random Game #11 – R: Racing Evolution [GameCube]

R Racing EvolutionWhen you have a video game collection like mine, it can be hard to play all of the games. This is especially true when additions are made on an almost weekly basis. Still, I appreciate nearly every game I’ve accumulated for this reason or that. In the hopes of improving my writing through continuous effort and promoting ongoing learning of these games, I’m going to compose brief, descriptive articles.

Like Super Monkey Ball 2, R: Racing Evolution was another game that I acquired through the local Sam’s Club bargain bin. It’s a simulation racing game from Namco and is a spin-off from their Ridge Racer series. Compared to the more hardcore console simulation games from the generation in question, this game is a little lacking. At the time, Gran Turismo 4 and Forza Motorsport hadn’t released yet, but Gran Turismo 3 was the de facto standard. For owners of the Xbox or GameCube though, this was arguably the next best example. This game had something neither of those series did though and that’s a story. It followed the unexpected racing career of Rena Hayami and I can still remember how cool it was to hear the team manager patch in to her during the races.

The game was developed and published by Namco. It was released in North America on December 9, 2003 (nearly 11 years to the date!) and was available for the PlayStation 2, Xbox, and GameCube. The Player’s Choice rerelease on the GameCube includes Pac-Man Vs. so that’s cool.