When you have a video game collection like mine, it can be hard to play all of the games. This is especially true when additions are made on an almost weekly basis. Still, I appreciate nearly every game I’ve accumulated for this reason or that. In the hopes of improving my writing through continuous effort and promoting ongoing learning of these games, I’m going to compose brief, descriptive articles.
Turok: Evolution was one of the first games I got hyped for. It was released soon after I started paying attention to video games and to the teenager that I was, it seemed too cool. A first-person shooter set in a dinosaur world? How could I have not been interested? Looking back now, I remember the campaign’s diversity and different environments the most. The multiplayer saw more than its share at my house too, although it played second fiddle to the likes of TimeSplitters 2 and Super Smash Bros. Melee. This was a favorite of mine back then and I have nothing but good memories of it.
Turok: Evolution was developed by Acclaim Studios Austin (formerly known as Iguana Entertainment) and published in North America by Acclaim for the PlayStation 2, Xbox, and GameCube on August 31, 2002. A PC port was released exclusively in Europe on October 24, 2003. Lastly, a Game Boy Advance version was developed by RFX Interactive and published on August 26, 2002.