Sideway: New York – Demo Impressions

I need to play Marc Ecko's Getting Up: Contents Under Pressure.

So I wrote about Eufloria yesterday and the thing I’ll likely remember most about it is its minimalist art style. Directly after playing the demo for Eurfloria I tried the demo for Sideway: New York and its art style will probably be the thing I remember most about it, although it’s a very different art style.

For some reason the character I played as was turned into graffiti art. In this state, he was confined to moving along the sides of buildings as he searched for a way back to his normal self. Confined as he was, movement was limited to a 2D plane, although I could walk on any surface I could get to.

As you can see here, dude is on a rooftop.

Progressing between different walls and buildings was very cool to watch. As long as there wasn’t something hindering my path, like a rain gutter, I could walk to different sides of a building, roof included. When I did this the camera would swing around and revert to a view from the side. Being able to walk like this also added a few puzzles based around gravity, thanks to multiple ways to get onto some surfaces.

I came across a few different types of collectibles but didn’t pay much attention to what they were for. There were also enemies and this brought to light a problem I had with Sideway: New York. I didn’t like the amount of health my dude had; he would die very quickly. Another thing, because of the art style, it was sometimes hard to decipher what I was approaching. There was graffiti all around me, and unfortunately, the enemies and obstacles resembled non-interactive art when they were stationary.

This dude's a different type of pusher.

Those are minor gripes though; I could’ve taken it slower and paid more attention to my surroundings. I think Sideway: New York is a styling platformer. It looks really good in motion and the hip-hop soundtrack matched the game well. Sideway: New York was developed by Canadian based Playbrains and published by Sony Online Entertainment. It was released on PSN on October 11, 2011.

Links:

Sideway: New York
Playbrains
Sony Online Entertainment

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