Tag Archives: japan

Mars Matrix [Dreamcast] – Review

After beating Suikoden, the thought of jumping right into Suikoden II left me salivating. That game’s status as the best in the series, and one of the best JRPGs of all time is pretty much universally agreed upon . But, I slowed my roll. Typically, I sandwich a few shorter games in between playthroughs of role-playing games, considering they generally take thirty hours to complete, at a minimum. After all, I’m a grown-ass adult, with grown-ass adult responsibilities, so I don’t have the time to just sit around playing video games all day. Rest assured though, they do occupy way too much of my thoughts. Anyways, collecting myself, I laid out the three games I’d be playing. The futuristic, yet mechanically ancient first-person shooter Codename: Tenka wasn’t a total bust, but after a couple of hours, I couldn’t justify playing it anymore. In contrast, the one-of-a-kind insect simulation Mister Mosquito only took a few hours, and was right up my alley. Finally, there was Mars Matrix. Spurred on by intriguing compliments delivered by Brandon Sheffield on Twitter (that I can’t seem to find now…), and the realization of how much the Dreamcast version sells for in the secondary market, I figured I ought to give it a shot, or a second one, since it turns out I played it back in 2011, an experience I’d all but forgotten about.

Continue reading Mars Matrix [Dreamcast] – Review

Final Fantasy VII [Switch] – Review

Final Fantasy VII - PlayStation - North American Box Art

Years after completing the previous entry in the series, and following its release for the Nintendo Switch and renewed hype for the upcoming PlayStation 4 remake, I’ve finally completed Final Fantasy VII. It’s hard to dispute the game’s status as the most popular Final Fantasy, and now that I’ve experienced it in full, it’s easy to see why. The game’s modern/sci-fi setting and appealing characters make for a more relatable experience than previous entries. The fundamental RPG gameplay is rock solid, and the Materia customization is addictively satisfying. Also, it didn’t hurt that this was the first entry to release with 3D visuals, or that the soundtrack was phenomenal. More than twenty years on from its debut, the game remains a standout entry in the series, and an enjoyable RPG in general. Continue reading Final Fantasy VII [Switch] – Review