The Top 10 Games I Played in 2021

When I’ve sat down to write these year-end lists in the past, I’ve usually done so with a sense of urgency that belies my intentions for them. Inspired by the industry-wide personal best of lists Giant Bomb publishes to celebrate the year that was, I envisioned mine having the same panache. In reality, my procrastination leaves me with little time to revisit my previous sentiments, and the best I can muster is maybe a cursory thought and a link to any applicable reviews (SEO!). The last couple of years, I’ve kept a thorough log of what I played, simultaneously maintaining a top ten list all the while. As such, compiling my favorite games come December isn’t hard; I just don’t leave myself enough time. But this year I’ve got a secret weapon – I’m starting early.

As always, it’s worth clarifying that these are my favorite games that I played this year, regardless of their release. If it wasn’t apparent from my intermittent posting, I don’t have a career in games media and like anyone reading this, I have limited resources available to me, chief amongst them time. As such, the games I do sit down to play are already pretty curated. Now, that doesn’t mean the games themselves are universally regarded, or that I even come to like them, but I’m usually pulling from a list of only about fifty titles. And I try not to include repeat entries, because otherwise Pokémon Sword and Pokémon Go would ALWAYS be present. With those caveats out of the way, let’s get to it!

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Nex Machina [PlayStation 4] – Review

If someone told you that 2021 was the year they got into Housemarque, you’d assume it was because they fell head over heels for the Finnish video game developer’s newest product, the brutal, beautiful Returnal. That game is a technical showpiece for the PlayStation 5; arguably one of the hard-to-get system’s must play games from its first year on the market. And yet, I have no firsthand experience with it but this was STILL the year I got into Housemarque. So, how’d THAT happen?

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Trauma Center: Under the Knife [Nintendo DS] – Review

When Peggle: Dual Shot failed to fill the role of my next “bedtime” game – a logic-orientated puzzle game, preferably – I went in an entirely different direction. I’d been longing to play some of the classics from the Nintendo DS library that I’d missed, and compiled a shortlist that contained the debut entries in the Phoenix Wright, Etrian Odyssey, and Trauma Center series. The unique qualities and positive reputation of each had drawn me to them for years – and I still plan on playing the “runners up” at… some point – but I ultimately went with the latter of the trio, if anything for its comparable brevity.

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No More Heroes III [Switch] – Review

Had things gone according to plan, a review for No More Heroes 2: Desperate Struggle would’ve been one of the first articles on this website. I actually still have an in-progress review from over ten years ago, where I started jotting down my thoughts, but alas, nothing ever came of it. Which considering how far I think my writing has come since being *checks notes* twenty years old, it’s probably for the best.

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Raiden IV [Xbox 360] – Review

If anything has stuck with me from my high school driver’s ed class, it was a tip from one of the two teachers. While out on a drive, the football coach teacher (as opposed to the softball coach teacher) stated that people tend to focus so closely on the rear of the car in front of them, that they lose consciousness regarding their surroundings. Well, my stupid ass tends to do that with enemy bullets in shoot ‘em ups. I pay such close attention to them – in order to avoid them – that I inevitably and unintentionally lose track of where I am in relation, and wind up right in their path!

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