Frostbite Bailey’s method of building igloos is a little out there. By jumping on nearby ice floes his igloo magically constructs itself one block at a time. Yeah, he’s getting some help from above.
With each igloo built Frostbite gets a little tougher. Hazards like geese, crabs, and clams begin appearing and try to push him off of the floes, which change shape and come in different patterns. Eventually a menacing polar bear begins prowling on the mainland, making it difficult to enter the igloo once it has been built. It’s not all bad though. As more animals adjust to his presence, fish begin traveling with the floes and catching them grants many points.
Frostbite’s difficulty ramps up nicely and the simple gameplay was addicting. I was able to improve game after game as I tried to unlock the new gameplay mode and patch in Activision Anthology – 4,000 and 12,000 points respectively. The simple and fun arcade-style gameplay on display make this my favorite game from Steve Cartwright at this point, and Frostbite is a game I intend on returning to more than once, despite the frigid weather.
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