It’s no surprise that my playthrough of Her Story was unique. After all, it’s the type of game that walks the tightrope between video games and more generally, an interactive experience. In my case, it was a cooperative playthrough with a friend. We had returned from a local independent theatre after watching Why Don’t You Play in Hell?, a riotous Japanese language film. (Wowzidukes! This article is going to earn me so much hipster cred!) I rarely play PC games so this was somewhat unusual but I’d heard much of it through social media word of mouth and gaming sites last week, plus it was only five bucks. It was a good plunge to take too, as the game provided a fun cooperative experience.
Her Story revolves around a series of interviews that the police conducted with a British woman whose husband was found dead in 1994. These were filmed at the time but for whatever reason, are no longer able to view in their entirety. Instead the player can interact with a police computer and search a database that retrieves clips based on search terms or phrases. The corresponding video clips seemed to average about thirty seconds in length. It’s unclear what ever became of the woman and the police’s investigation, but it’s implied that’s what the player’s character is after and serves as motivation for the player.
The way the game is presented is nostalgic. The police computer that the player interacts with appears to be running a dated version of Windows on an equally ancient CRT monitor. When a search is conducted, it takes a second for the computer to produce the results and the work it performs is audible. The player isn’t locked to a single program however as there are a few .txt documents and a “rubbish bin” with a minigame on the desktop. Crucially, all of the video footage is rendered as full-motion video. FMV tends to be a divisive issue in terms of video games, but the execution of it here is perhaps the best example I’ve seen, even beating out the Mad Dog McCree trilogy!
I’ll save any sort of plot spoilers or ruminations for another article. The way everything played out led to a lot of discussion between my friend and I. After our initial playthrough, there were two obvious ways everything could’ve happened, but I think we’re still undecided on the truth. I’m looking forward to replaying it with him so we can take detailed notes and reach a verdict. That in itself is hardy praise for Her Story. I feel confident enough with my theory on what happened that I’d be satisfied enough to move on, but I want to fire it up again, and definitely will this weekend. It’s well worth a look.