Bayonetta 2 was released for the Wii U a few weeks ago and it follows up 2010’s Bayonetta in spectacular fashion. Platinum Games refined the formula of the original and managed to top it in every way imaginable. During the course of my playthrough, it was apparent that I was enjoying my time with it considerably more than I did with the original. For a while it was hard for me to determine how much of that was attributable to the knowledge of the gameplay systems I carried over from my recent playthrough of the original. It was definitely a factor, but this game had enough chutzpah to keep me entertained for its duration. Continue reading Bayonetta 2 [Wii U] – Review
Fighters Megamix for the Game.com wasn’t a good game. The other fighting game on the system, Mortal Kombat Trilogy, fares no better in my eyes.
Both games resemble their “big brother” versions, but playing them on the system just isn’t worth it. Whereas Fighters Megamix’s combat felt slower and more precise, Mortal Kombat Trilogy’s played more fast and loose. I button mashed my way through fights and managed to pull of some combos; I couldn’t tell you if they looked cool or not because of the system’s poor screen quality though.
Mortal Kombat Trilogy had a large character roster, fatalities, and gameplay that’s more suited to jumping in and having fun, but it’s still on the Game.com and it’s not very good.