Grandia: Day Two

Today I experienced the battle system for the first time. I left Parm and was heading to the Sult Ruins. Prior to this I received an invitation to visit the ruins from a curator at the Baal Museum whom Justin is friends with. To get to the Sult Ruins I had to pass through Marna Road which was full of a few bug type enemies.

The combat is very fast; most matches seemed to be over with thirty seconds. The hallmark of the Grandia series is its real-time battles. There is a meter that shows everyone in the battle, enemies included. The representative icons progress until the command point when you enter in what you want to do and then it a progresses a little more until the action point. Another staple of the series is the lack of random battles; you can see all enemies on the map.

I found a few items in Marna Road and eventually got to the Sult Ruins. Outside were the army’s equipment and a lot of soldiers, some working and some slacking. I viewed a cutscene with three female leaders who act very childish. I explored the area outside and then set foot into the ruins. I was surrounded by ancient artifacts and enemies. I proceeded two levels in to what appears to be the entrance to a boss and stopped there.

TOTAL TIME PLAYED: 02:18:42

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