Grandia: Day Three

When I left off yesterday I thought I was getting ready to fight a boss and that’s kind of true. Justin has a Spirit Stone from his father; it’s an ancient artifact and it opened a door that no one else managed to iin the Sult Ruins. Inside were two psychedelic rooms where I met Liete of Alent. She took Justin and Sue into outer space, or perhaps it was just an illusion. She convinced Justin to travel to the new continent to meet her. Upon exiting the area Colonel Mullen tried to capture Justin and Sue but they got away. Colonel Mullen doesn’t seem like a bad person as afterwards he burst into laughter and was happy Justin was so daring.

To get to the new continent I needed a passport; Justin and Sue learned they could get one from a partly crazy, old adventurer. I took a train to the Leck Mines, south of Parm. Once there Java, the adventurer, required they pass a test to get his passport. I traveled into the mines and explored it until I met an orc king who I subsequently defeated. Java gave them the passport and I headed back to Parm. To get to the new continent the group had to travel by ship but Justin thought Sue should stay in Parm. Justin sailed away the next day alone and without telling his mother, but she left him a note saying that she knew. After exploring the ship I found out that Sue had snuck on! Justin and Sue were back together and since she is considered a stow-away, they are required to do some manual labor.

TOTAL TIME PLAYED: 04:41:36

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