Lock ‘n’ Chase [Intellivision] – Review

I dig the retro box art of INTV games, especially this one.

The primary objective of any thief is to steal anything of value and escape without being apprehended. That’s just what players do in Lock ‘n’ Chase, a Pac-Man like game with the objective of filling a thief’s coffers while evading the police. Originally a Data East arcade game, Mike Winans programmed the Intellivision version which was published by Mattel in 1982.

Um, Pac-Man?

John: A poor Pac-Man clone that loses a great deal of playability thanks to the Intellivision’s disc pad. Also, the soundtrack’s three sounds are grating. Not a great game.

Jeff:  There isn’t much you can do with the Pac-Man formula and Lock ‘n’ Chase shows that. As a clear clone of the excellent Pac-Man you would think it wouldn’t be difficult to make a similar “run around and collect things, while avoiding capture”, but I was wrong. Thank you Data East for this horrendous game; beep, beep and a boop to you!

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