When you have a video game collection like mine, it can be hard to play all of the games. This is especially true when additions are made on an almost weekly basis. Still, I appreciate nearly every game I’ve accumulated for this reason or that. In the hopes of improving my writing through continuous effort and promoting ongoing learning of these games, I’m going to compose brief, descriptive articles.
By the time Guitar Hero: World Tour released, I had not only moved onto Rock Band, but moved away from acquiring the annual rhythm game. This being 2008, the genre was red hot and hadn’t been flooded quite yet. World Tour was Activision’s attempt to evolve the Guitar Hero series into a full-fledged band game and by all accounts, they were very successful. Not only that, they introduced a few differentiating features such as the music creation tools and a drum kit featuring cymbals. I only picked it up this year for a dollar or so and have yet to play it. I’ve been hooked on this type of game before and at the very least, I’m looking forward to playing through the game with a friend.
Guitar Hero: World Tour was developed by Neversoft and released in North America on October 26, 2008. It was available for a plethora of platforms: PlayStation 2, Xbox 360, PlayStation 3, Wii, PC, and Mac. The PS2 and Wii versions were ported by Budcat Creations and Vicarious Visions, respectively, while the PC and Mac versions were ported and published by Aspyr Media. These last two were released on July 26, 2009. Activision published all other versions.