Hang-On [Sega Master System] – Review and Let’s Play

Hang-On - Sega Master System

Even though I passed a never-ending supply of racers playing Hang-On, my true race was against the clock. I had little room for error, maybe one or two mistakes if I hoped to complete each stage before time ran out. Skillfully managing the throttle and brake, especially when cornering, was the key. Before long I was weaving in between racers and passing them in corners, making good time. Stages lasted about a minute and segued immediately into the next until the five-stage course was complete. In one sitting, it’s about a forty-minute game and not too challenging on the default difficulty. I made plenty of mistakes, often cornering too quickly or misjudging a racer’s proximity, but usually finished with ample time on the clock. When I was in a groove and listening to the hum of the motorcycle, the sounds of passing racers and squealing tires, it became a Zenlike, albeit monotonous, experience. Although my playthrough lacked much excitement, I’m glad to have finally spent material time with Hang-On. It’s an enjoyable racing game that tests one moderation, and patience.

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