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Namco Museum Vol. 3 [PlayStation] – Review

Namo Museum Volume 3

For all intents and purposes, this is a review of Namco Museum Vol. 3 for the PlayStation, bearing in mind I’ve played it twice for about an hour total. That being said, I’m confident in knowing what it has to offer based on prior experiences with most of the compiled games. After a fruitful evening of game hunting with a friend, this is the title I subjected us to. Well, that’s what he may describe the experience as but for me, someone who relishes the opportunity to play just about any game, it was an entertaining romp through the past. Considering this is a compilation that only contains six games, it proved to highlight a strong selection of Namco’s arcade lineage.

This, the third installment of the Namco Museum series on the PlayStation, was originally released stateside in early 1997. Most sources point to Now Production handling the development/porting with Namco publishing it here. As mentioned, six arcade games are included: Galaxian, Ms. Pac-Man, Pole Position II, Dig Dug, Phozon, and The Tower of Druaga. Most readers are likely familiar with all but the last two, but the weight is definitely carried by the headliners. Regardless, these are all arcade-faithful ports and the package is buoyed by a virtual museum to walk through, highlighting low resolution scans of the games’ original Japanese marketing materials (plus an entertaining introduction video!).

Namco Museum Volume 3 - Dig Dug
Dig Dug is a cute game with cute names such as Pooka and Fygar.

Of the games included, I’m most familiar with Ms. Pac-Man. That was one of the go-to Super Nintendo games in my household growing up. Heck, even my mom played it with us! She’s actually the reason we had it since she was familiar with the arcade release and knew it’d be more family friendly than say the copy of Killer Instinct that came bundled with our console. The version on display in this compilation is the arcade version, so it’s limited on features compared to the Super Nintendo port I’m used to. Nonetheless, Ms. Pac-Man is a riveting game with or without any bells or whistles. In fact, when my friend and I played, this game in particular sparked a bit of a high score competition.

I was first introduced to Dig Dug through its Xbox Live Arcade release, although I’ve played much more of the Mr. Driller series. A single-screen action game like most of the other games on this compilation, Dig Dug sees players assuming the role of the eponymous Dig Dug (also known as Taizo Hori) as he digs underground in order to defeat the wandering Pookas and Fygars. This can be easily done by exploding them with an air pump, although strategically dropping rocks on them can result in chained kills and extra points. Defeating them further down also yields more points. It’s a straight-forward action game but as described, there’s ways to wring strategic elements from the game to promote score-chasing.

Namco Museum Volume 3 - Galaxian
Galaxian was little more than a Space Invaders copy, although it laid the groundwork for the superb Galaga.

Galaxian is perhaps most succinctly described as a combination of Space Invaders and Galaga. It was, after all, Namco’s heavily inspired attempt at a Space Invaders game and the predecessor to the much improved Galaga. That’s not to say that this isn’t a worthy game in its own right. Namco took the Space Invaders formula and expanded upon it incrementally by designing more aggressive enemies… and adding color. Damn, Galaga is so much better… Destroying the waves of enemies still remains challenging but after the first wave, players will have seen pretty much everything they’re going to see.

Like Galaxian, there’s little to say about Pole Position II. It’s a solid racing game and it runs beautifully although nothing differentiates it from the hundreds of racing games available throughout the 1980s; it’s still a precedent setter. That leaves me with Phozon and The Tower of Druaga. This compilation represented the North American debut of Phozon as it never left Japan when it was released in 1983. I didn’t particularly care for it, although the pseudo-3D rendering of the antagonist looked good. Forgoing the game’s unique verbiage, players control an atom and collect drifting molecules aiming to recreate the shape displayed before each stage. A sole enemy is almost always present and a life is lost if it connects with the player’s atom. Essentially, recreate shapes while playing cat and mouse.

Namco Museum Volume 3 - Phozon
Phozon was a weird one, regardless of the two in the upper-left corner.

Finally, there’s The Tower of Druaga. From the title alone this one sounds epic and it was understandably inspired by Middle Eastern mythology. Controlling the hero Gilgamesh, players are tasked with rescuing Ki from said tower. This plays out across 60 floors of mazes with each floor hosting a locked exit, a key, as well as enemies and treasure. Again, this is a pretty straight-forward game whose difficulty continually increases. I wasn’t able to get too far into the tower but one tip I can share is to hold the attack button. With it held, Gilgamesh keeps his sword drawn and can walk into enemies to defeat them. A marked improvement on simply swinging the sword, trust me.

With there being so many Namco Museum titles nowadays, it’s hard to recommend this one over the more comprehensive collections for newer consoles. Still, at the right price, this is worth snatching up. I have multiple Namco compilations but $0.99 for a loose copy was too good to pass up. I will say I was surprised by the museum content, I wasn’t expecting that and don’t recall similar information in the newer compilations. And that darn introduction video really got me jazzed up too! If anything, I’ll keep my eyes peeled on the other PlayStation Namco Museum releases in the hopes of getting more of that content, if the price is right.

Lastly, here is a video that my friend and I recorded while playing this game. The best part by far is the Ms. Pac-Man competition which commences about halfway through and runs to the end of the video. It’s not very serious, but I still won, and that’s what counts.

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Beginnings

Before I dive into blogging I think an introductory post would be ideal, just so you, the reader, can get a handle on where I’m coming from when I talk about games. I thought this would be cool to do as a post rather than just stick it in the about section.

My first gaming experience was Christmas 1995. My parents bought me a Super Nintendo that came bundled with Killer Instinct. I was only six at the time and having never played a video game before, I just mashed buttons. I remember my mom being distressed about how bloody it was and wanting to sell it, even up until middle school; I also remember my uncle coming over and playing against me. I played a lot of games on the SNES and remember going to Blockbuster all the time and renting games, even searching years afterwards trying to buy the games I used to play. When I think of playing the SNES back then, these are the games I remember: Donkey Kong Country 2: Diddy’s Kong Quest, Family Feud, Goof Troop, Killer Instinct, Kirby Super Star, Ms. Pac-Man, NBA HangTime, Space Invaders, Super Star Wars, Tetris 2 and Top Gear.

My next system was the Game Boy Pocket which I received for my birthday in 1996 of 1997. All I had for it was Black Bass Lure Fishing and I really loved the game, it probably fueled my interest in fishing. It was my only game… until Pokemon Red and Blue came out. They were all the rage at school; the games, the cards, the TV show; I had to get a copy. Around this time I also bought a Game Boy Color, which I think I bought them both in the same trip, so this must’ve been late 1998 or early 1999. Pokemon games were really the only video games I cared about at the time and it was really all I had a Game Boy for. All the Pokemon I played shaped my interest and love for RPGs and I am still a Pokemaniac, though not as much as I used to be. Of course when Gold and Silver came out I had to get one of those as well. Even now I only own seven Game Boy Color games and four of them are Pokemon games.

Moving onwards, my next system was a Nintendo 64. My parents got this for me during Christmas 1998 or 1999. I got Mario Kart 64 and Star Wars: Rogue Squadron with it as well. My sister and I played lots of Mario Kart 64 and I played lots of Rogue Squadron. During this time I still rented a lot of games from Blockbuster and I remember renting a few but I don’t remember them well. I remember my first experience with GoldenEye 007 at a cousin’s house and playing N64 games at another cousin’s house. I played soccer all the time at this point and that was my focus along with Pokemon games, but towards the end of the N64 I started to get more into games. The games I really remember playing during this period are: 1080 Snowboarding, GoldenEye 007, Mario Kart 64, Micro Machines 64 Turbo, Paper Mario, Pokemon Stadium and Star Wars: Rogue Squadron.

I’m going to say the next system I got was the GameCube. My parents got it for me for Christmas 2001 along with Star Wars Rogue Squadron II: Rogue Leader. I loved Rogue Leader and was amazed by the graphics but didn’t know what a memory card was so I had to buy one a week or two later. The next game I got was Sonic Adventure 2: Battle and it’s one of my favorites on the system. Early on during this period was when I stopped renting games, I did rent a few for the GameCube but that was it. I also bought a Game Boy Advance in 2002 for Golden Sun and is just strengthened my burgeoning interest in video games. During this console cycle is when I became “hardcore” into games. I started reading gaming magazines often and browsing the internet. I’d have to say the GameCube is one of my favorite systems mostly because it’s the system I started to care about games on.

I won’t delve any deeper as this is already pretty long and it just gets more convoluted from here on out. I will mention I started to get into retro games around the GameCube era as I purchased an NES and Intellivision from garage sales as well as bought a PS2 and many other retro systems; this is really the period when I started to become a collector and an avid gamer.