Tag Archives: missile command

Global Defense [Sega Master System] – Review and Let’s Play

Global Defense - Sega Master System

Looking forward to playing a traditional shoot ‘em up, my hopes were dashed soon after starting Global Defense. It falls squarely within the genre but is anything but traditional. Originally released as SDI – Strategic Defense Initiative in arcades in 1987, the Master System port followed a year later with a less obtuse moniker. Gameplay remained unchanged but proved complex for the simple control options of the platform. Playing solo was a cumbersome affair that yielded little enjoyment. With a partner, it was much more fun but still lackluster.

Continue reading Global Defense [Sega Master System] – Review and Let’s Play

Advertisements

Centipede: Infestation (3DS) – Review

This reboot of a classic arcade game is less than stellar.

In the interest of making money, some companies resort to rebooting their classic franchises and the results are usually less than stellar. This is a common practice for Atari and its stable of classics from the 70s and 80s. Since the era of the Atari 2600 and the golden age of arcades, Atari has struggled and been in the hands of many. In the late 90s when Hasbro owned Atari, Pong, Missile Command, and Centipede were rebooted. They’ve once again fallen back on their classic lineup and last year’s Centipede: Infestation from respected developer WayForward Technologies is one of their newest reboots.

With a strong Saturday morning cartoon vibe, Centipede: Infestation is definitely skewed towards a younger audience. In between stages, stills of animation and goofy voice-acting propel the budding relationship of Max and Maisy. The young gun-for-hire and gardener live in a post-apocalyptic world devastated by giant, radiated bugs and surviving is their day-to-day goal.

Centipede: Infestation cribs from another early 80s classic: Robotron: 2084. In that game, stages were very quick and players were tasked with destroying enemies, rescuing innocents, and surviving. The common element between them is the control scheme and arena-style stages. Robotron: 2084 spawned the dual-joystick shooter that has been oh-so popular in the past handful of years.

Harking back to the original, a giant centipede caps off each stage, telegraphing its movements.

The analog moves Max while the face buttons shoot. Shooting in four directions isn’t very fluid and it caused me to try and shoot in one direction the entire time and “walk” my weapon fire into enemies. To be fair, you can shoot diagonally as well, but it didn’t make me change my strategy.

Stages in Centipede: Infestation take place in small arenas and players help Max survive by killing enemy bugs with his gun, powerful stomp, and power-ups. Capping off stages are fateful battles with a centipede whose movements call to mind the original Centipede. Stages are short and sweet and although the shooting isn’t perfect, the dual-joystick genre is still easy enough to get into and most importantly, fun.

The game does support co-operative play, but both people need a copy.

Reboots of classics usually aren’t successful but there are always exceptions – Pac Man Championship Edition (DX too!) comes to mind and I’ll include Galaga Legions because I like it. Centipede: Infestation isn’t the Centipede game people will remember and, while enjoyable, it’s not for me.

By the way, a dozen or so classic Atari 2600 games are available to play for free on Atari’s website.