That Sega would allow some of its series to appear on Tiger’s Game.com is unfortunate; as unfortunate as Nintendo similarly allowing some of it series to appear on the Phillips CD-i. Fighters Megamix was one of those games, and I know that you’re probably thinking “I’ve never heard of that game before so what do I care?” Well fine. The “actual” Fighters Megamix appeared on the Sega Saturn and was a mashup of Virtua Fighter 2 and Fighting Vipers, plus a few characters from other Sega games.
Fighters Megamix on the Game.com is a total bore. It has a character roster of eight from the get-go, with an additional four unlockable special fighters. The few characters I played as did seem slightly distinct, but the horrendous blurring caused just by moving was hard to get over. Not to mention the game’s attempts at duplicating 3D by “scrolling” stages.
Fighters Megamix is a poor game that I can’t find any motivation to play. With “barebones” fighting games such as this one, the best incentive to repeatedly play it is the multiplayer mode. While Fighters Megamix does have multiplayer (!), I also believe that continued play of fighting games requires an appreciation for learning it, and this game isn’t worth learning.
3 thoughts on “Fighters Megamix (Game.com) – Review”
Digging your lookback/reviews on Game.com stuff. I remember asking for a Game.com OVER a PlayStation for Christmas one year. Yeah… I was a little confused about good quality.
I had a few games and this was one of them. It was probably the best game I had (maybe better than MK). The system itself was completely inferior to anything else out there and this was a valiant effort at a fighter, but as you point out it was just boring. Not saying much for one of the better games, huh?
Have you ever played the Saturn version? I never have, but it seems really cool.
No, I haven’t played the Saturn version either. I wish I had, because it did seem WAY cooler than this one.