I found plenty to like in Activision’s catalog of Atari 2600 games, but Ice Hockey didn’t really rank for me. Designed by Alan Miller and published by Activision in 1981, this two-on-two representation of the sport didn’t have the control or speed I was looking for.
Teams were comprised of two players, of which only the one closest to the puck would be controlled by the actual player. Also, the goaltender couldn’t exceed the middle of the rink; the other skater could be on both ends, but it got a little sketchy when both teammates were on the same side. What irked me was their movement.
They moved as though they were walking on the ice rather than skating on it, fumbling around trying not to fall. Basic control of the puck I found to be “off” as well, or perhaps, required a greater knowledge of the mechanics of the game. A player could hold the action button and flail about without repercussion; in fact, I found this to be a pretty solid defense. It was hard to be offensive like this, ironically enough. What worked was a more subdued presence on the rink and some strategy to have the opponent “misplace” their offensive player in a spot away from the fray. This was done by hovering around the center and forcing the opponent to alternate between their two skaters.
Regardless of understanding a valid strategy or two, Ice Hockey wasn’t my cup of tea. That doesn’t mean I didn’t unlock the related patch and commercial in Activision Anthology though. All I had to do was win a game against the computer and score four points in less than two minutes against the computer. After all, how else would I have figured out a valid strategy or two?