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The Top 10 Games I Played in 2021

When I’ve sat down to write these year-end lists in the past, I’ve usually done so with a sense of urgency that belies my intentions for them. Inspired by the industry-wide personal best of lists Giant Bomb publishes to celebrate the year that was, I envisioned mine having the same panache. In reality, my procrastination leaves me with little time to revisit my previous sentiments, and the best I can muster is maybe a cursory thought and a link to any applicable reviews (SEO!). The last couple of years, I’ve kept a thorough log of what I played, simultaneously maintaining a top ten list all the while. As such, compiling my favorite games come December isn’t hard; I just don’t leave myself enough time. But this year I’ve got a secret weapon – I’m starting early.

As always, it’s worth clarifying that these are my favorite games that I played this year, regardless of their release. If it wasn’t apparent from my intermittent posting, I don’t have a career in games media and like anyone reading this, I have limited resources available to me, chief amongst them time. As such, the games I do sit down to play are already pretty curated. Now, that doesn’t mean the games themselves are universally regarded, or that I even come to like them, but I’m usually pulling from a list of only about fifty titles. And I try not to include repeat entries, because otherwise Pokémon Sword and Pokémon Go would ALWAYS be present. With those caveats out of the way, let’s get to it!

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Deathsmiles [Xbox 360] – Review

Stylistically, I’m not as smitten with Deathsmiles as I am with Akai Katana. What can I say, I’m just not into sexualized preteens and teenage girls! Honestly though, across the dozen or so unique half-hour playthroughs, there were only one or two skeezy scenes, but hey, one is too many, right?

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Akai Katana [Xbox 360] – Review

It’s amazing what comes into your mind when you just stop and think, huh? For instance, just a few nights ago I was thinking about Akai Katana, the bullet hell shoot ‘em up I’d been playing on the Xbox 360. I first dabbled with it back in September, after thrilling sessions with Mars Matrix caused me to reevaluate the intimidating subgenre of shoot ‘em ups. That first session was a euphoric experience, full of lights, sounds, and unconscious reflexes, and I wasn’t even doing very well.  It was a lot like losing my virginity! And like that pivotal event, once it was over, I knew I wanted to experience it again.

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