Although Sudoku had existed in one form or another since the late 19th century, it didn’t gain in popularity in the United States until the mid 2000s, when it became a feature of practically every newspaper. I was in high school then and devoted crucial time to solving these addictive new logic puzzles instead of paying attention in class, perhaps explaining why I excel at Sudoku but couldn’t tell you much about chemistry… The Nintendo DS was beginning to catch fire around this time as well, after Nintendo realized it could capitalize on an untapped market: the non-gamer. Releases like Brain Age appealed to many demographics and showcased the platform’s unique abilities in handling games such as Sudoku. A wave of software followed and while my experience with Sudoku on the platform is limited I’m nonetheless impressed with Sudoku Gridmaster. Continue reading Sudoku Gridmaster [Nintendo DS] – Review→
Before picking up Picross DS, I had only heard of picross through snippets in magazines and until I played it I had no idea why it received these mentions, when there had only been one game released in the US. Once I had got it, I was instantly hooked. I’m a fan of Sudoku and crosswords and for those who have never played picross, it compares to those games favorably to those kinds of games.
Before making the transition to 3D, picross was played in a grid (5×5, 10×10 etc.) and to complete it you’d fill in boxes by the clues given to you on the outside of the rows and columns; once completed, an image is revealed. I would have been happy with more puzzles for picross but instead they went and added another dimension which changes the game dramatically, yet it still retains familiar elements that make it picross.
In Picross 3D you are now given a 3D grid, that you can rotate and “look into” to figure out the image. Each image is completed the same as it has been in the past: each row and column still has the numbers that tell you how many of those boxes you need to fill in. The controls are superb and allow you to maneuver the starting grid easily and without any confusion. The game has a great, and lengthy, tutorial explaining every aspect of the game clearly and repeatedly which will help new players learn invaluable techniques and practice using logic to complete examples puzzles.
There are more than 350 puzzles, and if my experience with the game is any indication, it’ll keep anyone busy for a long time. Whenever I play, I typically do a handful at a time or pop in some music when playing for extended periods; I seem to play it every night just before bed. Once you finish with the included puzzles, you can get online to download more, for free, for what looks like will be a long time to come. Even whenever I finish everything, I foresee myself going back and starting a new profile to do it all again, the game has a good ability to allow you that opportunity; once completed, I can come back to a puzzle and not remember how to quickly solve it, or remember the image until it’s revealed.
And if you’re the type of person that likes creating in games, Picross 3D also scratches that itch. There is the ability to create your own puzzles and then share them locally or submit them for themed contests. Without a dedicated community to share with, I can’t see the creation being that much of a draw, unless you have a friend or two who are into that aspect of games.
For only $20 it’s hard not to recommend, and with the amount of puzzles included, it’ll remain in your DS for a long time, but if you’re not a fan of games like Sudoku or crosswords, check it out before running to the store, regardless I highly recommend getting Picross 3D.