Tag Archives: toy soldiers: cold war

Toy Soldiers: Cold War – Demo Impressions

Is that Rambo?

Developed by Signal Studios and published by Microsoft Studios, Toy Soldiers: Cold War is a charming real-time strategy game for Xbox Live Arcade.

As the title suggests, I oversaw an army of toy soldiers fighting it out against the Soviets. I was tasked with protecting my army’s toy box from the enemy army. To do so I set a variety of weapon emplacements in predefined locations. As the oncoming army would march towards my toy box, my emplacements would take them out. If you’ve played a tower defense game before, you know what’s in store. I had to plan and often times think on my feet when picking out a weapon. Did I want a machine gun effective against infantry, or an anti-tank emplacement, etc?

I could also jump into one of these emplacements and control them directly, gaining bonuses as I got kills. At one point I was able to control a Rambo-inspired soldier who wielded a machine gun and a rocket launcher simultaneously as he spouted off one-liners. I was enamored with the management aspects of the battle however and didn’t take direct control often.

I liked the scenery around the battlefield.

I had a blast picking out emplacements and watching the enemy army advance on my position, only to fall to my army; this was rewarding. Being able to fight as individual units, such as the helicopter, was fun as well, but it didn’t compare to watching a plan come together as I hovered above the battlefield. Besides the gameplay, I just liked the concept of the game. Fighting on top of a table and seeing the room around me created a realistic sense of scale.

I really liked Toy Soldiers: Cold War. That said, some might find the game to be too simple, but I think it’s a great entry for someone who hasn’t played many strategy games. It was also easy, but the demo was set to the easiest difficulty. Besides those gripes, I really liked Toy Soldiers: Cold War and highly recommend it.

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In Between Posts, August 21, 2011

Returning to school last week cut into my gaming/writing time so I was only able to pump out one article: my demo impressions of Bodycount. I was also played the demo for Toy Soldiers: Cold War however and should post my demo impressions of that game tomorrow.

Besides those two demos I did play a few other games. I barely played any Grandia Xtreme but I plan on playing it tonight. I played a little bit of Halo 3 online attempting to clean up my achievements in that game. Surprisingly I played a good deal of OutRun Online Arcade. I purchased this game late last year and played a little then. I’m going to write a review for it, but want to play more of it. I’m expecting late this week or next week for that, pending free time that is. Lastly I played a level of The Legend of Zelda: Four Swords Adventure  with my girlfriend. We’ve played it previously but lost our save file. We definitely want to beat it and I’d like to write about it, but who knows when either will happen.

I’ll post my demo impressions of Toy Soldiers: Cold War tomorrow and we’ll see what else happens this week.