The third game from the Humble Mobile Bundle 3 that really clicked with me was rymdkapsel. I enjoyed SpellTower and Ridiculous Fishing a great deal, but I was engrossed with this game – more so than those two. I found the minimalistic design philosophies behind each aspect of the game to be quite interesting and executed wonderfully. As was the case with Ridiculous Fishing, I have had my fill of the game currently, but I imagine I’ll return to rymdkapsel before I return to Ridiculous Fishing.
rymdkapsel is a real-time strategy game with few elements. Initially, I started off on a miniscule space station with two minions and a handful of the game’s three resource types. I commanded the minions and expanded the space station using an intuitive and simple user interface. I dragged and dropped the tetromino rooms and hallways, aiming to develop the space station as efficiently as possible. Enemies attacked in increasingly larger waves as I attempted to complete the game’s three distinct objectives. Success was defined as researching all four monoliths, doing so in less than 45 minutes, and surviving 28 waves.
My gameplay sessions lasted forty minutes to an hour and it took me a few to even accomplish one objective. Now, as I discussed earlier this year, I’m not the most strategically inclined, so others mileage with rymdkapsel may vary. That said, when I failed I wasn’t distraught. I took my experience into the next session and applied a concept that made itself apparent to me or increased my management efficiency. Of the three games I’ve discussed recently, this was my favorite. The accolades it’s earning from Apple and Google are well-deserved.