I finally got around to posting my OutRun Online Arcade review last week. It was a pretty fun game and as a result of playing it I picked up another OutRun game last week. I was in a local game store and saw front and center in one of their cases a copy of Out Run Europa for the Sega Game Gear. It was just the cartridge, no box or manual, but it was only a few bucks so I picked it up. I’ll post something about it this week.
I also posted two demo impressions last week. One for Ugly Americans: Apocalypsegeddon and another for The Baconing. The former wasn’t that great, but it might be fun with a pal or three and The Baconing seemed pretty decent, but maybe worth checking out DeathSpank first. I have a few more demos queued up too, but there isn’t enough time in the day you know?
Lastly I started a new game last week: Doom 3. I’ve sunk a couple of hours into it and I’m liking it. It’s pretty spooky, as long as I’m in the mindset to be spooked.
That’s pretty much it on the gaming front. School and work have kept me busy too, but I’m glad I can find time to write a little bit. I should post something for Out Run Europa this week and hopefully a demo impression of two. Also it’s been ten years since 9/11/2001. Dang.
Besides seeing commercials every now and then for the TV show, I have had no exposure to Comedy Central’s adult cartoon Ugly Americans. Not totally aware of the show or its success, I was surprised to see a downloadable game based off of it pop up on Xbox Live Arcade and PlayStation Network last week. Considering I’ve been watching Adult Swim on Cartoon Network since its inception, I figured Ugly Americans: Apocalypsegeddon would be right up my alley.
After a brief intro, I was given the choice to play as four characters. Once I picked one, a cutscene began that set up the plot and gave me a feel for the characters and the humor; it’s typical of similar shows, such as Aqua Teen Hunger Force. Ugly Americans is very much a cartoon, and it’s very much an adult one. In the aforementioned cutscene, one of the characters was hanging around a sex doll hoping to make his girlfriend jealous, while another character was joyous that he just received a gun that uses anything for ammunition, his suggestion: a lamp to shoot into someone’s head.
I figured the game would be a side-scrolling beat ‘em up, surely easy for the developer to churn out, and I was kind of right. The game’s stages do scroll to the right and I fought a bunch of enemies, but the combat is conducted via the analog sticks. The left analog stick moved my character while the right analog stick shot my weapon in the direction I pointed. There were a ton of enemies to kill as I wandered through the city streets, but I knew I would only be interested in the game if I had a co-op buddy.
Ugly Americans: Apocalypsegeddon reminds me a lot of Aqua Teen Hunger Force: Zombie Ninja Pro-Am. The use of cel-shading between the games is very similar, as is the humor, and nearly the quality of the game, but Ugly Americans: Apocalypsegeddon has more potential for fun. Itseems like an okay game; I can’t imagine it taking too long to complete and leveling up characters could provide an incentive to replay stages. Without a co-op partner or a familiarity with the series however, it’s not recommendable. Ugly Americans: Apocalypsegeddon was released last week for Xbox Live Arcade and PlayStation Network. It was developed by Backbone Entertainment and published by Comedy Central Games/345 Games.