Tag Archives: backbone entertainment

Sonic’s Ultimate Genesis Collection & Retro-Bit’s Wireless Genesis Controller – Review

After cleaning up the trophies in Tokyo Jungle and Blue Toad Murder Files, I went back through my partially played PlayStation 3 history to see if there were any other trophy lists I could mop up somewhat quickly. I was on a roll and figured I would keep trophy hunting before devoting serious time to something else, like Suikoden III. After all, whether my friends realize it or not, we’re in a never-ending competition to obtain trophies, achievements, etc. I eventually decided upon Sonic’s Ultimate Genesis Collection. The prospects of unlocking the platinum trophy didn’t seem too daunting, and to boot, it’d give me an excuse to purchase one of the Retro-Bit 2.5 GHz Genesis controllers I’d been salivating over.

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Ugly Americans: Apocalypsegeddon – Demo Impressions

For ten bucks, Ugly Americans: Apocalypsegeddon might be a fun game to play with a co-op partner.

Besides seeing commercials every now and then for the TV show, I have had no exposure to Comedy Central’s adult cartoon Ugly Americans. Not totally aware of the show or its success, I was surprised to see a downloadable game based off of it pop up on Xbox Live Arcade and PlayStation Network last week. Considering I’ve been watching Adult Swim on Cartoon Network since its inception, I figured Ugly Americans: Apocalypsegeddon would be right up my alley.

After a brief intro, I was given the choice to play as four characters. Once I picked one, a cutscene began that set up the plot and gave me a feel for the characters and the humor; it’s typical of similar shows, such as Aqua Teen Hunger Force. Ugly Americans is very much a cartoon, and it’s very much an adult one. In the aforementioned cutscene, one of the characters was hanging around a sex doll hoping to make his girlfriend jealous, while another character was joyous that he just received a gun that uses anything for ammunition, his suggestion: a lamp to shoot into someone’s head.

I figured the game would be a side-scrolling beat ‘em up, surely easy for the developer to churn out, and I was kind of right. The game’s stages do scroll to the right and I fought a bunch of enemies, but the combat is conducted via the analog sticks. The left analog stick moved my character while the right analog stick shot my weapon in the direction I pointed. There were a ton of enemies to kill as I wandered through the city streets, but I knew I would only be interested in the game if I had a co-op buddy.

The graphics are pretty sweet; reminiscent of the show which is a plus.

Ugly Americans: Apocalypsegeddon reminds me a lot of Aqua Teen Hunger Force: Zombie Ninja Pro-Am. The use of cel-shading between the games is very similar, as is the humor, and nearly the quality of the game, but Ugly Americans: Apocalypsegeddon has more potential for fun. It seems like an okay game; I can’t imagine it taking too long to complete and leveling up characters could provide an incentive to replay stages. Without a co-op partner or a familiarity with the series however, it’s not recommendable. Ugly Americans: Apocalypsegeddon was released last week for Xbox Live Arcade and PlayStation Network. It was developed by Backbone Entertainment and published by Comedy Central Games/345 Games.