Exactly one year ago, I struck while the iron was hot. Browsing GameStop with a friend, I spotted a pristine copy of Fire Emblem: Radiant Dawn that I couldn’t pass up. We’d see copies every so often but they’d be missing their manual or in poor shape otherwise not meriting the hefty asking price. Little did I know that this acquisition would solidify the schedule of our weekly get-togethers for the next year and that we’d eventually clock more than eighty hours in order to complete one of the hardest entries in the tactical RPG series. Continue reading Fire Emblem: Radiant Dawn [Wii] – Review
While I have a soft spot for them, I just don’t have the time to devote to lengthy RPGs like I used to. So before I started Xenoblade Chronicles, I was fearful it’d take me months to complete. Instead, I was immediately hooked on Monolith Soft’s seminal Wii RPG and saw credits within a month, having found a couple hours for it each night. Originally published by Nintendo of Japan on June 10, 2010, it took the grassroots Operation Rainfall movement for it to see the light of day in the United States. Half a year after it was localized for the European market, and with British voice-acting still intact, it released here on April 6, 2012. Featuring an enthralling storyline, active combat reminiscent of MMORPGs, a robust collection of interlocking gameplay systems, and expansive areas chock full of enemies and distractions, it was a supremely enjoyable, highly addictive experience that has me seriously contemplating jumping into Xenoblade Chronicles X. Continue reading Xenoblade Chronicles [Wii] – Review
2017 will go down as one of best years for game releases, I’m sure of it. Unfortunately for me, there’s still many games from this year that I have yet to play. I did get the opportunity to play some great games though, and coupled with the games of yesteryear, I’m quite content with this year’s list. Per usual, this list is in alphabetical order.
Continue reading The Top 10 Games I Played in 2017