It’s January 2020 and I think I’m hooked on a Pokémon game more than I ever have been, which is kind of wild considering I was obsessed with the series when it was all the rage in the late nineties, and from 2013-2017 I played nearly every iteration in the series as part of a “grand ambition” to, literally, catch ‘em all. Pokémon Sword and Shield, the newest entries and the ones I find myself wanting to play every night, are just fantastic. Their foundational mechanics aren’t all that different from previous games in the series (a blessing and a curse) but Game Freak has introduced engaging new features and implemented smart quality of life improvements. The games aren’t perfect; performance and network issues bog down some of the cooler features for instance, but on the whole they’re masterfully refined and endlessly addictive. Continue reading Pokemon Sword and Shield [Switch] – Review
It’s been a little more than a year since my last post, wherein I ostensibly reached the end of my “Grand Ambition.” Shortly after, I completed the National PokeDex in OmegaRuby, registering all 721 known Pokemon at that point. Upon hitting that milestone, my interest cooled. I continued popping into Sun to claim each new distribution, but nothing more.
Well, a few weeks ago I started playing OmegaRuby again, finally setting out to obtain some shiny Pokemon. My first target was Charmander.
As a reward for completing the National Dex in OmegaRuby, I received the Shiny Charm, an item which increased the likelihood of encountering shiny Pokemon. The standard rate in this particular generation is 1/4096. That is, each encounter, in the wild or by hatching an egg, has a 1/4096 chance of a shiny Pokemon appearing. Pretty dire odds… The Shiny Charm increases this rate to 3/4096, or roughly 1/1365. There are ways to further increase the odds though, such as breeding Pokemon from different regions – the Masuda Method. In doing so, and if in possession of the Shiny Charm, the odds the breeding Pokemon produce shiny offspring is increased to 8/4096, or 1/512. Regardless, they’re still very rare.
Unfortunately, I didn’t keep track of my progress, but I got my shiny Charmander after 150-200 eggs! I’d say that was maybe ten hours of playtime, spread out over a dozen or so sessions.
Wanting to “properly” train him, even though I don’t intend on playing competitively, I went down the rabbit hole of individual values and effort values… which is an overwhelming topic for another day.
Next target… SHUCKLE!
Has it really been two years since I last updated everyone on my Pokémon playing! Wow. I guess I’ll get on with it so y’all can get off the pins and needles. Continue reading Pokemon: A Grand Ambition, Update 6 – Two Years, Too Many Games
Without getting into the long history of Final Fantasy XV and the middling decade the series has weathered since the game’s announcement as Final Fantasy Versus XIII back in 2006, I’ll succinctly say I kept my expectations in check. Square Enix finally released it last November and it immediately supplanted Pokémon Sun, which released the week prior, as the game I was focused on playing. It took a few sessions for me to grasp the combat and character progression but once I did, I couldn’t wait to get home from work, ignore my responsibilities, and spend inordinate amounts of time with it. On the flip side, I was letdown by the barebones narrative and practical absence of exposition. After eighty hours and a platinum trophy to show for my time, I’m certain I’ve never had such mixed emotions regarding a game. Continue reading Final Fantasy XV [PlayStation 4] – Review
Damn, what a year! In a lot of ways, it seemed to be one long downer, a year devoid of hope for many. I’m very fortunate in many ways and as this year winds down I’m going to look forward to 2017 and aim to devote more of my time to outlets that benefit others. As it stands now, much of my spare time in 2016 was devoted to video games and related interests. As I’ve done yearly, I’ll compile the ten favorite games I played this year, in alphabetical order. Per routine, this list is not limited to brand new releases but instead is based off what I actually played. When applicable, I’ll link to any articles I wrote during the year.
Continue reading The Top 10 Games I Played in 2016