After completing Travis Strikes Again: No More Heroes, it’s apparent the game is just an appetizer, a taste of what’s to come for the cult favorite series. As a massive fan of the previous entries, this was a relief. Whereas those games were absurd, comically violent character action romps set in pseudo open world environments, the scale of this entry was decidedly smaller. It played like a straightforward beat ‘em up, and had more in common with Streets of Rage than the frenetic action of its predecessors. When the gameplay failed to captivate, as it often did, the trademark Suda51 kitsch succeeded. Despite a pared down budget, this was still a title with a vulgar script and memorable scenarios. Continue reading Travis Strikes Again: No More Heroes [Switch] – Review
Follow the video game industry closely enough and you’ll hear a common refrain. Something to the effect that it’s a miracle any video game gets made, regardless of quality. Ensuing explanations cite a myriad of ways that development could have, and may well have, gone off the rails. Bearing this in mind, it’s astounding that Axiom Verge is the product of a sole individual: Tom Happ of Las Vegas. Never mind the fact that it’s a nigh-perfect action-adventure experience, paying homage to Metroid and many other classic influences while introducing mechanics that differentiate itself. Originally released March 31, 2015 for the PlayStation 4, it has since been ported to numerous platforms, including the Switch, where I played it last week. Continue reading Axiom Verge [Switch] – Review
Damn, what a year! In a lot of ways, it seemed to be one long downer, a year devoid of hope for many. I’m very fortunate in many ways and as this year winds down I’m going to look forward to 2017 and aim to devote more of my time to outlets that benefit others. As it stands now, much of my spare time in 2016 was devoted to video games and related interests. As I’ve done yearly, I’ll compile the ten favorite games I played this year, in alphabetical order. Per routine, this list is not limited to brand new releases but instead is based off what I actually played. When applicable, I’ll link to any articles I wrote during the year.
Continue reading The Top 10 Games I Played in 2016