It was big news when Jason West and Vince Zampella, two of the three co-founders of Infinity Ward, were dismissed by Activision back in 2010. After all, the pair was instrumental in creating the Call of Duty series, and genre-defining entries such as Call of Duty 2 and Call of Duty 4: Modern Warfare. Following their departure, they co-founded the aptly named Respawn Entertainment, and with a few dozen of their former co-workers, began development on Titanfall. The multiplayer-focused first-person shooter was highly regarded when it released in early 2014, and remains one of the noteworthy Xbox-platform exclusives of the generation. It wasn’t until the follow-up that Respawn captured my attention: they included a single-player campaign.
Continue reading Titanfall 2 [PlayStation 4] – Review
The demise of Club Nintendo, the decade-old loyalty program, was a sad moment for fans of the Big N. It’s made worse by the fact that the successor program, My Nintendo, offers chintzy rewards and a distinct lack of physical products. Well, save for one. As Stephen Totilo highlighted in a recent Kotaku article, My Nintendo Picross: The Legend of Zelda: Twilight Princess, a digital 3DS game, is available to those who have accrued 1,000 Platinum Points through My Nintendo. In his story, he articulated the simple, yet tedious process, of earning these points. Seeing as I’m such a big sucker for both Nintendo and Picross, I followed his lead and got the “free” game. Continue reading My Nintendo Picross: The Legend of Zelda: Twilight Princess [Nintendo 3DS] – Review
Early in Uncharted 4: A Thief’s End, it’s evident that life’s changed for Nathan Drake. His days of globe trekking in search of lost treasure and fending off cunning thieves are behind him, relegated to artifacts and journals in the attic. Nowadays he works as a recovery diver and spends evenings at home with Elena, discussing their day-to-day lives in a pedestrian, unfulfilling manner. When his long lost brother turns up unexpectedly, this allows him an opportunity to quench his thirst for adventure, but at what cost? Developed by Naughty Dog and published by Sony on May 10, 2016, Uncharted 4 tops the efforts of its predecessors in every way and nearly two years later, stands in my mind as a masterpiece. Continue reading Uncharted 4: A Thief’s End [PlayStation 4] – Review
Basically, it was a year to the date from the time I stopped playing Pokemon Go last year to picking it up again around a month ago. In that time, a few changes had been implemented and I’ve found myself enjoying it. We’ll see how long that continues… After all, it still is a “bad” game in so many regards. There are a lot of awesome features to it, too. Anyways, I recorded this a few nights ago after activating a Lucky Egg and evolving as many Pokemon as I could. I was able to generate enough experience to jump to the next level and added a few new entries to my Pokedex. Forgive (or enjoy) the static noise (fan) and My Brother, My Brother and Me in the background.
Without getting into the long history of Final Fantasy XV and the middling decade the series has weathered since the game’s announcement as Final Fantasy Versus XIII back in 2006, I’ll succinctly say I kept my expectations in check. Square Enix finally released it last November and it immediately supplanted Pokémon Sun, which released the week prior, as the game I was focused on playing. It took a few sessions for me to grasp the combat and character progression but once I did, I couldn’t wait to get home from work, ignore my responsibilities, and spend inordinate amounts of time with it. On the flip side, I was letdown by the barebones narrative and practical absence of exposition. After eighty hours and a platinum trophy to show for my time, I’m certain I’ve never had such mixed emotions regarding a game. Continue reading Final Fantasy XV [PlayStation 4] – Review
When Nintendo of America announced they had localized and released Picross 3D: Round 2 a year after its Japanese debut, I was over the moon. The Picross series has been a stable time sink for me ever since I first played Picross DS. However, I was a little dismayed that it wasn’t destined to receive a physical release in the west. No, it was only available digitally and I’m one of those weirdos who’s reticent to purchase nonphysical copies of games, convenience be damned. Seeing as I didn’t have a reasonable option for a physical purchase, I willingly plunked in my credit card information and made the purchase. I’m glad I did.
Continue reading Picross 3D: Round 2 [3DS eShop] – Review