The demise of Club Nintendo, the decade-old loyalty program, was a sad moment for fans of the Big N. It’s made worse by the fact that the successor program, My Nintendo, offers chintzy rewards and a distinct lack of physical products. Well, save for one. As Stephen Totilo highlighted in a recent Kotaku article, My Nintendo Picross: The Legend of Zelda: Twilight Princess, a digital 3DS game, is available to those who have accrued 1,000 Platinum Points through My Nintendo. In his story, he articulated the simple, yet tedious process, of earning these points. Seeing as I’m such a big sucker for both Nintendo and Picross, I followed his lead and got the “free” game. Continue reading My Nintendo Picross: The Legend of Zelda: Twilight Princess [Nintendo 3DS] – Review
Anticipation and apathy; for me, that was the prerelease cycle for the newest entries in the Pokémon series. As a lifelong fan, I couldn’t help getting excited with the reveal of Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee!, especially since they would hold such a unique place in the franchise. The developers, Game Freak, intended to bridge the gap between the long-running “core” series and Pokémon Go, the still popular mobile game that was a worldwide craze when it launched in July 2016. As information was disseminated however, my anticipation turned to apathy, doubtful about adjustments being made to accommodate features of the mobile game. Then, on the day of its release it hit me: there would be a new Pokémon game waiting for me when I got home! I was excited again, and that excitement remained all the way through my nostalgic journey of Kanto. Continue reading Pokémon: Let’s Go, Pikachu! [Switch] – Review
When I begin the process of writing a review for a game, the first thing I do is create a blank Word document and save it. Most of the time, I find writing process arduous and this small act reminds me that when I’m done, I’ll have accomplished something and it will have all been worth it. Well, when I got started on this review, my computer asked if I wanted to create a copy or overwrite the already existing file. It took me a second to realize that I didn’t start a day or two ago; no, it was referring to the review I wrote when I originally played Phantasy Star back in early 2012. I couldn’t help but chuckle and feel a sense of relief: my work was already done! Continue reading Phantasy Star [Switch] – Review
At the beginning of 2018, I made a conscious effort to work through my backlog and play those games I’d always wanted to, but never did for this reason or that. Happily, I actually worked through a not insignificant portion before the summer. Then, the home buying process, and Octopath Traveler, took up any free time I had. When the dust settled, I was bombarded by new releases that occupied my time for the last half of the year.
Like always, this list is in alphabetical order.
Continue reading The Top 10 Games I Played in 2018
Now this is my kind of game! Available for both iOS and Android devices, Pixel Puzzle Collection merges Picross style gameplay with trivia on Konami games of the past, classic and lesser-known titles alike. It’s free to boot, and even though it’s chock-a-block of ads, they’re minimally invasive.
Continue reading Pixel Puzzle Collection [Android] – Review
One of the first games announced for the Nintendo Switch, Octopath Traveler had me intrigued from the moment I heard its ludicrous name. Developed by Square Enix and Acquire, it was published by Nintendo on July 13, 2018. As indicated by its name, the game highlights the journeys of eight disparate individuals. They travel throughout the continent of Orsterra in separate adventures inspired by golden-age JRPGs. Unique turn-based combat and addictive character development kept me entertained for the hundred hours I spent playing the game, even when the game’s storytelling underwhelmed me. Continue reading Octopath Traveler [Switch] – Review
Half-Life is a game I’ve probably started a half-dozen times, yet never completed. It was one of the first video games I owned for a computer and I can still recall, quite vividly, when my mom bought it for me at a garage sale. Around this time – middle school – I had a burgeoning interest in video games, just as my enthusiasm for soccer waned. I had never heard of the game before but upon seeing the acclaim advertised on the big box Game of the Year Edition, I decided I needed to know about it.
Following an awkward period acquainting myself with mouse and keyboard controls, I assumed the role of Dr. Gordon Freeman and did my best to escape Black Mesa. At some point, struggling to overcome the odds, I burned out. Every now and then, as the years passed, I’d revisit the game, start a new save file, and proceed down the same path. Despite my inability to get very far, it’s remained on my to-do list ever since, especially considering its heralded status as a first-person shooter. Well, like I’ve done with many other games this year, I can finally mark it complete. Continue reading Half-Life [PlayStation 2] – Review